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Submitted on
February 9, 2008
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Creating Relatively Portal by linkitch Creating Relatively Portal by linkitch
To give people a bit of insight, here you can see the different stages in which Relatively Portal was created.

1. Took me about 3 days to create the scene, and then about 2 days to create the 3 props.

2. More props added. Note, the Companion cube was also created at this stage, you just can't see inside the dispenser.

3. Textures were coming to life. I actually thought at this point I was done modeling, but as you'll see in the next couple of images, I soon learned I needed more items in my scene to get a better balance.

4. More textures and props added.

5. Here almost everything has the correct texture. Some things needed correction, such as the wall textures being turned the wrong way.

6. The first lighting test, had to figure out exactly how I needed to light the scene. This was also the point where I switched to Vray (an alternative render)

7. The Picture composition still needs a bit.

8. Turned the turret, added the proper glass displacement to the window and the glowing lines that connect buttons and doors.

9. For the last picture, it might not appear like that much has happened, but trust me, when you blow it up in 3500x4500 pixels you really see all the errors :P
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:iconnjh12:
NJH12 Featured By Owner Jul 3, 2013  Hobbyist General Artist
I would LOVE to PLAY this.
Reply
:icongeorgeana-error:
Georgeana-error Featured By Owner Jun 11, 2011   Digital Artist
amazing
Reply
:iconookamiyashachan:
OokamiYashaChan Featured By Owner May 14, 2011   Digital Artist
i definitely appreciate the time you took to make this
Reply
:iconkishinwithakeyblade:
KishinWithAKeyblade Featured By Owner Apr 27, 2011
Why does this remind me of inception????
hang on .....
Inception+Portal=win
Reply
:iconzeminio:
Zeminio Featured By Owner Apr 15, 2011  Hobbyist Digital Artist
ARGH! ANOTHER companion cube?
Reply
:icon23icefire23:
23icefire23 Featured By Owner Mar 12, 2011  Student Filmographer
I feel bad for you... You had prolonged exposure to the button. But I think it was worth it.
Reply
:iconmezmer-eye:
Mezmer-eye Featured By Owner May 25, 2010
You are amazing o.o
Reply
:iconpkpg:
pkpg Featured By Owner Mar 20, 2010
The result if valve made gravity one of the physics you could alter.


:icondizzyplz:
Reply
:iconcin-vhetin:
cin-vhetin Featured By Owner Feb 12, 2010
Final version is awesome, but I think it would make more sense for the turret to be facing the stairs.
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:iconlinkitch:
linkitch Featured By Owner Feb 14, 2010
Making sense and have something look artistically good isn't always the same.
Reply
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